(Recommendation of the Week)

Sorry about the lack of RotW articles during the past month; I've been on multiple vacations and haven't had the time to try out any new games. However, thanks to the Steam summer sale, I've been able to get back to an old childhood favorite, Castle Crashers.

Created by The Behemoth, Castle Crashers is a crazy and adventurous 2D beat-em-up built with RPG elements and with a heavy focus on 4-player co-op. The game's story focuses on a knight or a set of knights, each with their own unique set of magical skills, going after an evil force who kidnapped their kingdom's four princesses across a massive world with a huge amount of levels all filled to the brim with insane enemies and quirky situations. Starting the game gives you access to the original four knights (shown above), each one representing a different magic element. As you progress through the levels by beating the crap out of every enemy you come across, you gain experience points and, after leveling up, get to add skill points to Strength (melee attack power), Magic (unlocking new/stronger spells), Defense, and Agility (running speed and arrow-shooting distance). Each knight's experience points are unique to itself, meaning players can max out the knight of their choice, then start fresh with a brand-new inexpereinced knight if they so desire, and unlockable characters are given out as you venture further. New weapons and animal companions (called Animal Orbs) give knights stat boosts or extra skills that help them through their quest. To master the game, players have to learn the combos knights obtain after leveling up that consist of alternating between the Heavy and Light Attack buttons while occasionally throwing in some magic. Don't let this scare you off if you're new to beat-em-ups; the combos are very simplistic. Items like potions, arrows, bombs, and sandwiches are thrown into the mix to add even more variety to the gameplay. While it's possible to play all the way through alone, it is definitely an experience meant to be played with friends; the four player co-op allows for some hectic fun traversing through the world and Castle Crashers is jam-packed with humorous moments best enjoyed together.

The boss battles and situations presented in Castle Crashers are absolutely insane, but in a good way. For example, as you progress through one of the first levels of the game, you hear a loud consistent thumping sound. The local animals in the forest hear it, too; in fact, they're so frightened by it that they literally start shitting themselves right then and there. The boss battle in the next level takes place on a river in which you and your friends are fighting a massive rabid Catfish. ...literally. It's a cat with a fin on its back. It spews furballs and everything. While beat-em-ups can get repetitive at times, Castle Crashers mixes it up with these boss fights, as each one of them has a special strategy to taking them down, and the aforementioned RPG elements keep it fresh as you go. Each environment is uniquely designed as well, which prevents the backgrounds from getting stale, and each level has its own set of enemies which shows off the game's very creative and unique art style. What's special about this game's soundtrack is that every single track was designed by a different person on Newgrounds, so every level has an individual musical piece to fit its individual setting. ...Not to mention the soundtrack as a whole kicks all kinds of ass.

Castle Crashers is some of the most fun you can have with you friend(s), and it's available on multiple platforms: Xbox 360, PlayStation 3, and, as of just last year, Steam. See if you can nab Castle Crashers at an insanely low price on Steam during the Summer Sale, or pick it up for your respective console if you want to. While the price on Steam will be varying within the next few weeks, the regular price is $15, as is the PSN version, and the Xbox 360 version goes for 1200 Microsoft Points.



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