(News)

The 2008 Wii entry in the Super Smash Bros. series, Super Smash Bros. Brawl, gathered hype for its massive story mode, seen as a crossover featuring all the game's characters. However, Sakurai wasn't exactly happy that the cutscenes in said story mode were leaked to YouTube before the game's launch, so in the next Super Smash Bros. installment for Wii U and 3DS, he's nixing the story mode altogether.

     "Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."
     -Masahiro Sakurai (featured in Weekly Famitzu; translated by Kotaku)

Instead of having a story mode that consists of hard-to-make cutscenes that Sakurai now deems as a waste of development time, he plans on having one intro cutscene per character. While I was hoping for a sequel-type deal to the Subspace Emmisary in SSB4, I'm keeping in mind that Super Smash Bros. Melee got along just fine without any sort of in-depth story mode, so the next entry in the Smash Bros. series should be fun nonetheless. It's also worthy noting that Sakurai didn't say how long the character intros were; perhaps they could be entire fleshed-out videos? Sakurai also pointed out that the 3DS version will have some sort of exclusive feature alongside the regular VS mode in his featured article. It'll be interesting to see what the final product looks like as Super Smash Bros. for Wii U and Super Smash Bros. for 3DS hits in 2014.



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